Latest hotfix: item restoration, 3-10, and Axe Spin
Checked July 31, 2026: the latest unversioned recovery hotfix restores affected items and fixes recovery displays, chests, Stage 3-10 boss damage, and Slayer's infinite Axe Spin interaction.
FAQ
Quick answers to common Task Bar Hero questions about pets, selling gear, Soul Stones, Cube actions, item safety, offline rewards, stage walls, and Steam Market delivery.
Last reviewed: 2026-06-03. This is an unofficial fan guide; check the latest update state and in-game behavior before acting on expensive items.
Checked July 31, 2026: the latest unversioned recovery hotfix restores affected items and fixes recovery displays, chests, Stage 3-10 boss damage, and Slayer's infinite Axe Spin interaction.
After opening v1.00.12 or later, do not launch an older build from another PC or location. Update the client or verify files first because the official notice warned about unrecoverable item loss.
If rewards or Market items seem delayed, check the right Mailbox tab first. v1.00.22 puts developer rewards such as coins in Reward, while Market purchases and lost items belong under General.
Abnormally generated or invalid items may still be checked server-side. v1.01.00 ended the old grade-wide restriction for Celestial, Divine, and Cosmic items, but it did not remove item validation or anti-cheat checks.
Use this when an owned item, Beyond bow, Arcana bow, or high-rarity gear does not appear in Trade Ship, shows not yet marketable, or seems blocked despite being visible in Steam inventory. The checklist separates ownership, Mailbox delivery, listing slots, cooldowns, grade limits, activation delay, and item validation.
Use this when Steam shows a purchase but the item is not visible in game. It covers Steam Market history, Steam inventory, Mailbox Refresh, client version, sync delay, and why repeating the purchase is usually the wrong first step.
Bats are reported around 1-7 to 1-9. If your party is strong enough, check 1-9; if the run is unstable, use 1-8 first because it is safer and still keeps early gear progress moving.

Do not farm the highest stage if your party dies or clears slowly.
Use the pets guide after the bat unlock question because pet value is cumulative rather than a single equipped slot.
Use the Hero-dric Cube. Set the Cube action to Alchemy, then convert unwanted gear into gold. Treat this as the practical sell function for early item cleanup.
Lock or separate gear you may keep before bulk actions.
Early players usually get more value from turning obvious junk into gold than from rushing every synthesis choice.
Keep a reserve first. Soul Stones are connected to Act boss attempts, and boss clears can matter for accessory progression and higher-value drops. Only consider selling extras after your boss plan is covered.
If you are still learning boss strength, do not convert your whole stock into market value.
Failed or unfinished boss handling can change how players perceive Soul Stone cost, so confirm the current in-game behavior before expensive decisions.
Rewards can feel worse when you overfarm a stage that no longer matches your party level, or when you push into a stage that clears too slowly. The right farming stage is the fastest safe stage that still gives useful progress.
If a lower stage dies instantly but gives poor progress, move forward.
If a higher stage takes too long or wipes the party, step back and upgrade before pushing again.
No. Offline rewards are a supplement. For chest flow, item drops, Cube fuel, and market-facing loot, treat active-idle play while the game is running as the main progression loop.
Minimized taskbar play is still useful because the game can keep farming while you work.
If your goal is gear, do not plan around offline rewards alone.
Treat stage walls as a build check. If fire damage, backline deaths, or boss pressure stops the run, step back to a stable farming stage, upgrade the frontline and support, then push again.
Do not keep forcing the same wall if the party dies before meaningful damage lands.
Use a tank, support, and damage structure before chasing pure DPS.
After buying or receiving a market item, check Steam inventory and then the in-game mail flow. Delivery can take sync time, so wait before assuming the item disappeared.

Avoid repeating expensive market actions while server or mail sync feels delayed.
If the item has sockets or upgrades, review whether those states affect listing and handling.
Use the Cube-related removal tools when available, and do not assume every upgrade state is freely reversible. Review the item before applying sockets or market-facing upgrades.
The safe rule is simple: check the item state before applying or removing rare upgrade layers.
If you plan to sell the item, verify market eligibility before spending more materials on it.
FAQ
No. The official v1.00.12 notice warned that connecting to v1.00.12, then reconnecting with an earlier version, may cause item loss that cannot be recovered. Update every PC or verify file integrity before launching.
First check the current client version, Steam inventory, and in-game Mailbox. v1.00.12 moved owned chests to Mailbox, changed Mailbox refresh timing, and v1.00.13 fixed invalid chest and Act Boss chest timing issues, so display timing can lag behind the actual reward flow.
Yes. The v1.00.12 notice said items may be checked against Steam item registration data, and abnormally generated or invalid items may be deleted. Do not treat suspicious duplicated items as stable Market or build value.
Yes. v1.01.00 also resumed trading for Celestial, Divine, and Cosmic materials and equipment. Each account still has 4 base listing slots, each new listing starts an 8-hour cooldown, and individual item eligibility, sync, Steam inventory, and Trade Ship state must still be checked.
They are commemorative coins from the official server disruption compensation, not redeem codes. v1.00.22 sends 10 coins per day for 7 days through the Mailbox Reward tab after players update to the latest client.
Open Mailbox and use the Reward tab. The General tab is for Steam Market purchases, lost items, and similar mail, so do not use the General tab as proof that the coin reward is missing.
The official v1.00.22 notice says unclaimed compensation can be claimed until August 1, 2026 at 00:30 KST. Rewards not claimed by then disappear and cannot be restored.
No. Do not enter them as a code or search for a code field. The v1.00.22 coins are Mailbox rewards tied to the compensation update.
Bats appear around stages 1-7 to 1-9. If you can clear safely, 1-9 is the better check; if not, farm 1-8 first because it is safer and still gives useful early gear.
There is no normal shop button for junk gear. Use the Hero-dric Cube and switch the top action to Alchemy to break unwanted items into gold.
Do not sell all of them blindly. Soul Stones are tied to Act boss attempts and can matter for accessories and higher-value drops, so keep a reserve before considering market value.
Older stages can become inefficient once your party outlevels them. Farm where kills stay fast but rewards still move your next rune, gear, Cube, or boss goal forward.
Offline rewards help with a little gold or experience, but chests and item farming are best treated as active-idle progress while the game is running.
Market purchases usually need to pass through Steam inventory and the in-game mail flow. Check mail and allow sync time before assuming the item is missing.
Ownership and listing eligibility are separate. v1.01.00 resumed Celestial, Divine, and Cosmic trading, but you still need to check the current client, Steam inventory, Mailbox, 4 listing slots, 8-hour cooldowns, item eligibility, Market activation, and unusual item state.
Do not buy the same item again immediately. Confirm the Steam Market transaction, check Steam inventory, update the client, open Mailbox, use Refresh once, then wait and record the item name, purchase time, Steam inventory state, Mailbox result, and client behavior.